

A number of non-Victor characters cross over from Vice City, and the map is mostly the same as that of the earlier-released, later-set game, but some sections were altered to reflect the temporal gap.Īlthough Vice City Stories was initially released on a smaller system than Vice City, it’s not a significantly smaller game according to HowLongToBeat, the average length of their “Completionist” playthroughs is essentially the same.

Vance dies in the intro to Vice City, which came out in 2002, but this isn’t a ghost story it’s a prequel that takes place in the Vice City of 1984, two years before the adventures of Tommy Vercetti.
#Why does gta the lost and damned look like crap psp#
Released on PSP in October 2006 and ported (with improvements) to PS2 some months later, Vice City Stories starred ex-soldier turned crime lord Victor Vance. Lindbergh: Well, one of these games had to place last.

Let’s count down the entries in the 3-D GTA catalog, from the lesser lights to some of the best-regarded games of all time.

Two decades after GTA III, it’s still Rockstar’s (open) world-we’re all just playing in it. (Put another way, we’re ranking the 3-D GTA games that have gotten non-handheld releases.) Our apologies to the trailblazing top-down GTA games-and the celebrated 2009 Nintendo DS game Chinatown Wars, which has a hybrid perspective-but we’re limiting the list to games directly descended from GTA III, including console expansions and PSP games that were ported to PlayStation. Last week, we surveyed our staff and arrived at a ranking of the 3-D GTAs, beginning with GTA III and ending (thus far) with GTA Online (which Rockstar considers a separate entity, and which will soon be sold on its own). But while we wait, we can cast our minds back to the best (and “worst”) of the games that set the stage for the series’ inevitable next act.Īfter ‘Grand Theft Auto III,’ Open-World Games Were Never (and Always) the Same How Does ‘Grand Theft Auto III’ Hold Up in 2021? How ‘Grand Theft Auto III’ Became Ground Zero for a Moral Panic The company’s culture is supposedly healthier now, which (along with the perpetual profitability of GTA V and GTA Online) means GTA VI is still seemingly a long way away. That rapid pace was rewarding for fans but grueling for Rockstar’s developers, who crunched relentlessly. Do some division, and you’ll realize that the early 3-D GTA games must have come out fast and furious for a while.Īt first, Rockstar really expedited sequels to its breakthrough release: It took only nine months for Rockstar North to develop Vice City, and San Andreas debuted just three years after GTA III. The consistent quality of the titles is admirable, but their quantity is incredible, considering it’s been more than eight years since the release of the franchise’s most recent installments, GTA V and GTA Online. ĭepending on one’s definitions, there have been 10 3-D games in the past 20 years of Grand Theft Auto history, dating back to the seminal GTA III. Twenty years later, we’re taking a look at its legacy while we wait for the upcoming GTA trilogy remaster, prepare to purchase yet another version of GTA V, and read rumors about the still-unannounced GTA VI. GTA III became a best-selling sensation that defined the open-world genre, spawning several sequels, inspiring countless imitators, and causing a cultural uproar. On October 22, 2001, Rockstar Games released Grand Theft Auto III, a game that transported the publisher’s trademark criminal mayhem to the unimaginably immersive 3-D Liberty City.
